Shardrock

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BlackKnight
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Joined: 16 Feb 2012, 09:16
Location: Western Australia

Shardrock

Post by BlackKnight » 09 May 2012, 04:21

Welcome to Shardrock, a newly founded settlement in far North Borjan. Shardrock, as of the 12/05/2012, is part of the Branchscape Empire. So all of their rules are also applied here. Further info regarding this can be found here and at M477's post below.

Screenshots:
Spoiler! :
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Location:
Shardrock is situated at the very top of Borjan. To get there take the main Borjan rail North all the way to the end. Take the exit to your right (East) and follow the path to the left which will take you to the Shardrock railway. Hop in a cart and you'll arrive at Shardrock.

Rules:
  • Follow all of the servers rules
  • Use the farms in the way they are set out. They are like that for a reason.
  • Re-plant. Re-plant. Re-plant
  • Follow everything stated here, in the town hall and any decrees by me
  • We reserve the right to evict you given 14 days notice (If the case is severe enough the notice can be voided). If your property isn't clear within the 14 days your house will be removed and its resources will be used for town projects (Note: Inactivity without notice is warrant for eviction)
  • Most importantly, have fun
Building Codes:
  • Wood must be used as the main material for your house. Other materials can be used for detailing
  • Each plot is 10x8x20. 10m above ground and 10m below ground
  • Building outside your plot is allowed however it must be approved by me first
Features:
  • 50m Dual Lane Archery Range
  • Large Farming Area to suit all your daily farming needs
  • CUT Restaurant for when your a hungry
  • Hospital
  • Graveyard
  • Resource rich mine boasting 2 abandoned mines (with accompanying cave spider spawners) and a ravine
Current residents:
  • Plot 1 - TEKNOVIRUS
  • Plot 2 - TyreseEngineer
  • Plot 3 - mrmano
  • Plot 4 - meep706
  • Plot 5 - blohod
  • Plot 6 - TheXCrow
  • Plot 7 - blackknight1337 (Founder)
  • Plot 8 - thatguy98
  • Plot 9 - Gazoooo
  • Inn Room 1 - Vacant
  • Inn Room 2 - Vacant
More plots may be available at a later date. All the plots are available free of charge. Post here, pm me or contact me in-game if you would like a plot.

Current Projects:
  • The Shardrock beautification project
Last edited by BlackKnight on 08 Nov 2012, 09:37, edited 13 times in total.
"Maybe God or fate or nature or random chance put your life on hard mode... Who gives a shit... Beat the game anyway" ~Boogie2988

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BlackKnight
Puzzle Master
Posts: 207
Joined: 16 Feb 2012, 09:16
Location: Western Australia

Re: Shardrock

Post by BlackKnight » 11 May 2012, 01:41

Big media update. Thanks to Infesord for getting some of them.
"Maybe God or fate or nature or random chance put your life on hard mode... Who gives a shit... Beat the game anyway" ~Boogie2988

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J4Numbers
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Re: Shardrock

Post by J4Numbers » 12 May 2012, 08:37

Welcome to the BranchScape Empire

Follow server rules
Follow any decrees made by the settlement owners whether temporary or permanent
Keep the town channel clean and use it for town use only
Keep caps minimal
No trespassing in others houses with out permission
We reserve the right to evict you with a 14 day notice (please notify use if you are away for an extended period of time)
We also reserve the right to evict you immediately under extreme circumstance
Having an all cobble building is grounds for eviction (if not fixed with in 7 days)

Those are the main rules for all of the Br empire, we will allow certain lee-way in terms of the town owners digression
Additional rules imply that

Your residents are in the chain of command as normal residents unless noted by the town owner.
They follow the command structure of

Leaders
Lords
Project Managers
Residents

And speaking of which, BlackKnight1337 is now a Lord of the BranchScape empire
Congrats to him.

All BranchScape citizens are able to use your infrastructure stuff such as farms and public mines

Finally, with regard to any empire projects that are made
Your town is expected to help out with materials and labour and whatnot

A banner will be made shortly, using either a picture supplied by you, or taken by myself

Enjoy your new privileged position in the Br Empire
And sign away all your souls in blood.

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LS13
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Joined: 26 Sep 2011, 15:06
Location: Houston, Texas

Re: Shardrock

Post by LS13 » 12 May 2012, 09:51

I'll add all Shardrock residents to the frost tree farm :) are all those names the exact way they appear in game (not including caps)?
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Daemon wrote:I'm going to draw the fuck out of this egg.

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BlackKnight
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Posts: 207
Joined: 16 Feb 2012, 09:16
Location: Western Australia

Re: Shardrock

Post by BlackKnight » 12 May 2012, 10:25

Yup, thats exactly how all of them appear in game
"Maybe God or fate or nature or random chance put your life on hard mode... Who gives a shit... Beat the game anyway" ~Boogie2988

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TyrasEngineer
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Joined: 28 Apr 2011, 10:14
Location: Herts & Bucks, England

Re: Shardrock

Post by TyrasEngineer » 14 May 2012, 03:47

I came to have a look at this town the other day, and even though it's a bit of a trek from spawn, it's a very pretty town and deserving of members :)
"My ship! My booty! My collection of autographed sextants! All gone!"
-Guybrush Threepwood
"I'm the pizza delivery dude! The dude with the food!"
-Pepper Roni
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BlackKnight
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Posts: 207
Joined: 16 Feb 2012, 09:16
Location: Western Australia

Re: Shardrock

Post by BlackKnight » 23 May 2012, 04:41

The rail system is well under way. To get there head to the last stop of the Northern Borjan rail. Take the exit on the right and follow the path on the left. You'll be able to see a sign saying "This way to Shardrock". You will then come to the future rail station and rail system. Currently you will need to walk the rest of the way but there is atleast an easy path to follow now. If you want to donate resources post here, pm me or contact me in game
"Maybe God or fate or nature or random chance put your life on hard mode... Who gives a shit... Beat the game anyway" ~Boogie2988

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J4Numbers
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Re: Shardrock

Post by J4Numbers » 28 May 2012, 08:38

ShardRock banner is finished, simply copy and paste the code below into your signatures.
The result should look like this.

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Code: Select all

[url=http://www.escapecraft.net/phpBB3/viewtopic.php?f=19&t=7060][img]http://i.imgur.com/wZ3hb.png[/img][/url]

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BlackKnight
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Posts: 207
Joined: 16 Feb 2012, 09:16
Location: Western Australia

Re: Shardrock

Post by BlackKnight » 28 May 2012, 08:59

Cool, thanks for that m477

Edit: Shardrock has a new member, TheXCrow.
"Maybe God or fate or nature or random chance put your life on hard mode... Who gives a shit... Beat the game anyway" ~Boogie2988

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BlackKnight
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Posts: 207
Joined: 16 Feb 2012, 09:16
Location: Western Australia

Re: Shardrock

Post by BlackKnight » 07 Jun 2012, 06:56

Shardrock now has a new member, TyreseEngineer. This also means there's only 1 plot left, so be quick if you want to get it.
"Maybe God or fate or nature or random chance put your life on hard mode... Who gives a shit... Beat the game anyway" ~Boogie2988

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J4Numbers
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Re: Shardrock

Post by J4Numbers » 20 Jun 2012, 11:49

The Branchscapian Census is now starting.
as of, well, now.
I shall leave this up for two weeks before I collect in the results and start the blackmailing...
Census

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Gazoooo
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Joined: 30 Oct 2010, 23:05

Re: Shardrock

Post by Gazoooo » 19 Jul 2012, 21:25

I am interested in obtaining a plot.

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BlackKnight
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Posts: 207
Joined: 16 Feb 2012, 09:16
Location: Western Australia

Re: Shardrock

Post by BlackKnight » 20 Jul 2012, 00:29

Great, I'll set you up with plot 9 when I jump on in a little while.

Edit: Your all ready to go, just make sure to stop by the town hall on your way to your plot.
"Maybe God or fate or nature or random chance put your life on hard mode... Who gives a shit... Beat the game anyway" ~Boogie2988

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Gazoooo
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Joined: 30 Oct 2010, 23:05

Re: Shardrock

Post by Gazoooo » 21 Jul 2012, 18:46

blackknight1337 wrote:Great, I'll set you up with plot 9 when I jump on in a little while.

Edit: Your all ready to go, just make sure to stop by the town hall on your way to your plot.
Alright, will do!

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BlackKnight
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Posts: 207
Joined: 16 Feb 2012, 09:16
Location: Western Australia

Re: Shardrock

Post by BlackKnight » 26 Sep 2012, 08:03

Updated projects list
"Maybe God or fate or nature or random chance put your life on hard mode... Who gives a shit... Beat the game anyway" ~Boogie2988

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