The Building Of the Imperial City: Diggin is DONE!

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Infesord
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Infesord » 19 Apr 2012, 02:13

That actually wouldn't be a bad idea either, really get some more detail into the whole thing. Still need to do the edges though then figure out how to do all of that stuff. We would also need to move the warehouse/IC spawn away from there or something.
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Losarot
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Losarot » 16 May 2012, 22:11

When we finish this dig, you should totally do a scale model of a place from Skyrim next. I vote for a scale model of ALL of skyrim :D yea I totally said something stupid i know :lol:

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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Iron_Fang » 17 May 2012, 12:17

I vote for something from Game Of Thrones :P
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by marurder » 19 May 2012, 03:06

Losarot wrote:When we finish this dig, you should totally do a scale model of a place from Skyrim next. I vote for a scale model of ALL of skyrim :D yea I totally said something stupid i know :lol:
I was just thinking about that the other day... that would take FOREVER to do...

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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Hytro » 19 May 2012, 07:00

Infes, if I see you online or you see me, give me a holler and toss me some picks, lets get this last bit away :D
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Infesord » 27 May 2012, 14:46

Hey Hytro, do you have chests sitting around where I can load you some tools/pay for work? That would probably be best. If you dont have any chests just place some in the warehouse with your name on a sign nearby and I'll try and find it.

I also suppose it has been sometime since an update on IC. Holy crap yeah its been months. I suppose I can do that later when I'm not busy being... well not really busy but just lazy. :P
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Hytro
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Hytro » 28 May 2012, 06:18

I will get some chest in there ;)
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Hytro » 06 Jun 2012, 12:04

Infes, I'm all out of pickaxes :O
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by MrWhales » 18 Jun 2012, 17:52

I vote the next mega-projects get's built on a super-flat map....
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Wildwill002 » 18 Jun 2012, 19:11

There's a point actually... what WILL the next (if there is one) super build be?

If it's on flatland though that's not really 100% legit since you couldn't mine all the materials needed
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Infesord
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Infesord » 18 Jun 2012, 20:00

As I mentioned somewhere.. I would like to pull off that 1:1 Scale of the SR(2/3?)Normandy From Mass Effect 2/3. I say this change now cause I'm not sure if it should be designed like the one from Mass Effect 2 (Cerberus design) or from Mass Effect 3 (The Alliance redesign). I'm leaning more towards the one from Mass Effect 3 cause I simply like that design better, and some parts were blocked off and not made, so we can get creative with it a little bit.

At the moment though, I actually have been dealing with trying to get a job in real life after having recently moved, so that explains why I haven't really been on much at all recently. Good news is there is some podcasts on my backlog to listen too, as I eat that stuff up while playing Minecraft and doing mindless digging in IC. To be fair I don't honestly know if I will do much more after the digging and laying of grass is actually done. I still believe Lionheart might come back and finish up. It was his crazy idea after all, it even wound up on the Escapist as an article (which is actually what inspired me to make it happen) and he merely needed the space to make it and design it. He also is much more familiar with Oblivion than I am (or Blackadder for that matter).
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Hytro
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Hytro » 19 Jun 2012, 10:54

Infes is back, like my work? :P

And I'm kinda familiar to Oblivion >.> Juust putting that out there
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by MrWhales » 19 Jun 2012, 10:56

I am familiar with nothing. I suggest a life-size aircraft carrier.
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Infesord
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Infesord » 19 Jun 2012, 14:44

Yeah jeez Hytro, that is quite an interesting dig setup you got going on. I also paid your boxes... must been like 30 of them; it was crazy.

Anyway yeah, The Mod Fortress (aka Cloud Ruler Temple) has been moved out of the way so we can continue work on it. Today I will be doing some work on the other side of the final area while you work on your end cause I have no idea how your system works.

Also Mr.Whale. LOL I dunno about an Aircraft Carrier. Those things are freaking huge. and I doubt theres a way to get schematics on just how ridiculously complicated it is inside the thing, unless you were just planning on making a model without being able to get inside it.
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Hytro
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Hytro » 19 Jun 2012, 15:40

I like the setup a lot :3 and it was 42 boxes ;)
And great, that cuboid was bugging me :P
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Mattybcd » 19 Jun 2012, 16:16

I vote death star, I have alot of experience building these.
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Wildwill002 » 19 Jun 2012, 17:43

Why not get wokka or sneaky to take a 360 degree photo of them in an epic pose then recreate it in 3d?
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           \_.' /     \ '._/
                |  _  |
                | [_] |
               /III III\
               `"""""""`

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Hytro
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Hytro » 01 Jul 2012, 16:12

The digging of the Imperial City is now 100% done, now we just need to get the last bit of building done.
I have no idea if anyone have contact with Lionheart and can get him to come and build the last bit, or at least send his work schematics, if he have any, or else I will start looking up around the IC start drawing out how the last bit of building will be and do it myself, or at least make some schematics for the last bit and let a mod build it.
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by MrWhales » 01 Jul 2012, 16:56

I know where I am going when I get on in a bit. I want to see o_o
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Infesord
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Re: The Building Of the Imperial City: Diggin Almost over!

Post by Infesord » 03 Jul 2012, 00:25

Wow guys, great job! I mean wow; its done. This is crazy. Now I wonder what I am gonna do now. I guess its time I start laying out plans on that SR2 Normandy Mass Effect ship. Provided mod duties of guest city and general mod duties don't keep me too busy, and me playing SWTOR as well.

Also, I should probably dismantle the train track systems and just make teleporters going down... or something to that effect.
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