Tekkit to Close

It's old but gold. If it could help you out we've probably chucked it in here.
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epjohnson
Retired
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Joined: 10 Feb 2012, 16:51
Location: Indiana, USA

Re: Tekkit to Close

Post by epjohnson » 22 Sep 2012, 22:21

I have setup my server to run tekkit now. It will be running a whitelist and anyone wanting to join can send me a pm for the IP and whatnot. I may or may not run the world escape craft runs but put you items in a chest in case the inventory switching doesn't work out. I don't know how many people I will be able to let on as my server is not near as powerful as escape` s. I hope this is OK with the mods and won't be considered as advertising. :D
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Invunarble
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Joined: 11 Feb 2012, 18:45
Location: Canada

Re: Tekkit to Close

Post by Invunarble » 02 Oct 2012, 16:49

So now that tekkit is dead, what will happen to this forum?

Will it be nuked as well?
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"The roses are red, but Invunarble is blue. Hit him with a puma." - Vallorn
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"Baked fucking potato" - Lord Mountbatten, 2014

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Lord_Mountbatten
The Future
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Joined: 28 Oct 2010, 15:14
Location: CreepsUTrust Headquarters

Re: Tekkit to Close

Post by Lord_Mountbatten » 02 Oct 2012, 17:50

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Skunk_Giant
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Joined: 05 Nov 2010, 23:14

Re: Tekkit to Close

Post by Skunk_Giant » 10 Oct 2012, 05:28

Farewell Tekkit. We hardly knew ye...
Oh hey, I have a signature now! 26/07/11


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haxxorzd00d wrote:Keep talking, Skunk. Everybody likes you and you're stunningly handsome.

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