
Hmm? What's that, generically anonymous person asking questions? You want to go to an exotic third world country, or a cruise through some tropical coastline for your summer? Noooooooooooooooooope! You get to play Maze Master instead! Sounds fun and totally *not* subjective to breaking, right? RIGHT?
What I say here indeed has merit, because on
Saturday, June 22nd at
3:00 PM Server time you can join Invunarble (it's not as if the rest of the events team ever appears anyways) on the
Escapecraft Enigma Server for a brain-boggling, mind-freezing game of Maze Master: the game where you slowly destroy your sanity in a labyrinth of mazes and other skill-testing puzzles while fighting in a free-for-all battle against 13 other players.
Signups are limited to 14 people maximum! Post below if you'd like to register your interest for this event. The new event policy described below will be in effect for this event, so keep this in mind! The winner of this event will receive an incredible whopping
1 month of Royalty and
200 steveland funbucks - don't worry either, possibly-subjective-to-losing participants, you'll get
50 steveland funbucks just for showing up!
Participants:

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I don't think there's many people on Earth who commonly enjoy taking time out of their weekend to do something exciting, then have it cancelled - for example, going on a camping trip then having it rain. Just as most people don't enjoy cancelled camping trips, I (and probably others, too) don't enjoy cancelling events at the last minute due to wonky cuboids or a lack of people appearing at an event. So, how exactly does Supavunarble plan to save the universe?
Well, starting with this event,
the events team I will be COMPLETELY REVOLUTIONIZING the way that events are run. If an announced event doesn't reach at least 8 signups by the Friday before the event is actually ran, then it's automatically cancelled.
You're probably asking yourself "but almighty Invun, how does making an event more subjectible to cancelling fix the issue of cancelling?" by this point, and the answer to that is that it doesn't. Some events are just dependant on a set amount of people (like Castle Wars) to show up in order to run, and it just doesn't function without these people. I don't have much control (I know, I lied, I don't have mind control powers to dictate your every move) over who attends events, but the next best thing I can do is not disappoint the people who do attend an event at the last second.
This also adds a bit of control on you, the common generic reader of this post, over what events you'd like to see ran. If one is announced and it smells a ton, then don't sign up for it!
the events team I can then find out from that that that (That was so tautologous) event is unpopular and shouldn't exist - vice versa with events that do receive many signups!