Username:
Password:
Register | Remember Me: 
Escapecraft News and Announcements
TNA Server Shutting Down
User avatar
Well, the community has dispersed (for TNA). It's been pretty much empty for a long time. So, we've decided to shut down the TNA server.

We're giving you a few days notice. It'll be shut down this Sunday, June 7th.

We will, as usual, put up a copy of the map for you to download for your single player fun. Once we do, we'll update this post with the location.

In the meantime, it was a lot of fun!

Posted by: Tulonsae on 03 Jun 2015, 16:45 Full Article
Maintenance complete
User avatar
It be complete

Going to try on Tuesday afternoon/evening

Today (Sunday) the server will be up and down all day, I'm upgrading hardware on both physical boxes, so the game servers, as well as the webpage, forums and IRC will be up and down all day. I'll change this message once I'm complete.

I suggest chatting in the Steam group.


Technical difficulties are delaying me, I'll post again with a new time.

Posted by: wokka1 on 14 Mar 2015, 23:08 Full Article
Minecraft Updates and Roadmap
    Upcoming: Horizons v2.1.0-Peridot
    Featuring PvP arenas in survival, the return of death chests, and more!
    ETA: June?

    February 26: Horizons v2.0.2-Spinel
    [NEW] Switched platform from Rainbow to Spigot
    [FIX] Tweaked hoppers, chests and other things to fix derps

    Future updates, ordered by priority and enthusiasm:
    > Build your own PvP arenas with customizable settings:
    - Keepsies: Drop a lootable death chest when you die. The killer takes the spoils!
    - Casual: Keep your inventory when you die. Murder your friends without fear of losing your loot!
    - Loadout: Get a preset inventory when you enter the arena. Fight on even footing!
    > Death chests! (Lootable in PvP arenas)
    > Lifts, gates, bridges and other mechanisms
    > Instant tree-cutting
    > Craftable backpacks
    > Villager-based shops and economy
    > Better lottery and other mini-games
    > Dynamic map
    > Temporary mining worlds for endless spelunking
    > ...and a portal back to TNA

    A teaser of future Minecraft projects for 2015...

    Spoiler! :



    Project Forefront: Redefining survival
    Project Flashback: Repurposed memories
    Project Uprising: A twist on a high-stakes classic
    Project Downfall: The end is just the beginning

    Each of these projects is something brand new to Escapecraft and fairly unique to Minecraft in general. You'll hear more about these in the coming weeks and months.



    Fun little blurb about Escapecraft and new content:

    Spoiler! :



    Let's chat for a moment...
    First off, I want to apologize for my absence, and that of the entire Escapecraft staff. It's been four months since the last Horizons update, and even longer since TNA saw any love, and quite frankly that's ridiculous - so on behalf of us all, I'm sorry. The reason for this is mainly burn-out; pretty much everyone on staff has gotten fed up and moved on to other things. Real life also tends to get in the way.

    Is Escapecraft dead? It's been "dying" for over a year, but I figure the reason isn't what people think. Most of our community will tell you Minecraft's gotten boring. The trouble is these folks have been playing since 2011 or even 2010 - any game's bound to get dull after that time. But we're not just about keeping the old crowd happy, and it's clear from our loyal Horizons players (I love you guys!) that the game still appeals to new blood and old faithfuls.

    I won't deny we've made mistakes. Our survival worlds are our key draw, but we've never innovated with them - "vanilla" was always our thing, even as other servers added new features. I can't blame our player base for moving to other communities that offered a more interesting experience.

    That's why I'm here today to discuss my future plans, starting with the long overdue Horizons upgrade to Spigot!

    Today's update - Horizons on Spigot 1.8 with new features
    Some of our players will be wondering where yesterday's update went. Turns out moving all the locks, claims and homes from Rainbow to Spigot is more tedious that I thought, but still happening. Instead of a changeover update yesterday and a feature update tonight, both of these will be dropping later today. So what's the point of this update? When I launched Horizons in September, a lot of features I wanted to add were limited by the Rainbow platform. Now that Spigot for 1.8 is out, I'm switching so I can finally deliver the vision Derigin and I had for the world. So what does this mean for you guys? Here are just a few things to come (no guarantees):

    You can look forward to further information about these features and more in the coming days and weeks. I plan to be as transparent as possible about updates and future plans. I've also got another Minecraft project in the works, something very different from our usual survival offering, which you should hear more about over the next couple of weeks.

    Peace out guys, check back later for the big update!
    - <3 Haxx



    Posted by: haxxorzd00d on 24 Feb 2015, 11:17 Full Article
    Temp 1.8 server Shutdown
    User avatar
    Since we now have Horizons (a 1.8 server with some plugins) running, it's time to shut down the temp 1.8 server.

    Consider this notice that we'll be shutting down the server in a couple of days.

    For those interested in playing 1.8, please try our Horizons server: horizons.escapecraft.com

    Posted by: Tulonsae on 11 Oct 2014, 16:15 Full Article
    Links